Halo 4 War Games: Complex

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Adding to our arsenal of Halo 4 coverage is the War Games series covering each and every multiplayer map playable in War Games. Our first map up for discussion is Complex, suitable for objective and slaying gametypes for teams. It’s an asymmetrical map with a few key control points that will help you dominate the map for all gametypes. We cover weapon/player spawns, objective markers, strategies, and key points of interest on the map to help give you an edge against your opponent in gametypes like Slayer and Capture the Flag. I am joined by JakFireDragon who is in house for this episode. Enjoy

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Halo 4 Spartan Ops: Departure

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We are continuing our mini-series with the initial episode of our Spartan Ops coverage. You’ve played the campaign; now it’s time to continue the story with your Spartan IV career as you go back to Requiem aboard Infinity. Covenant occupation has grown while you’ve been gone and it’s time to take the planet back. For our Spartan Ops coverage, we have partnered with HaloFanForLife over at halofanforlife.com. Enjoy

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Halo 4 Campaign: Dawn

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Today we embark on our mini-series of podcasts. It would only be appropriate that we start with a campaign one. We will be releasing these segments as they are recorded and then release them as official episodes as they come together. For our first campaign show, we start on the first mission: Dawn. In this mission, you are woken up by Cortana only to learn you’re drifting around a Forerunner planet and that the Covenant are fighting you once again. Podtacular founder foo mo jive joins us for this mission. Enjoy

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Podtacular 336: War Games Discussion

There has been a big debate going around the Halo community on the end product we have been given for Halo 4 War Games. While there are people on multiple sides of multiple issues, there is no doubt that Halo 4, like any other game, is not without its faults. Some of these bugs, glitches, or issues have been exploited, while others are pretty harmless, but create a double-take reaction when noticed. For many people, the game feels like something resembling a “beta” version, and on top of that ponder the question of why we didn’t have a public beta for Halo 4. Many of those questions and more we address on this show and hopefully give you some helpful answers to help but your thoughts to rest, or at least dormant for a while.

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Podtacular 335: Halo 4 Spoilercast

Halo 4 debuts the return of Master Chief in the new Reclaimer trilogy and the first encounter with the Forerunners: the builders of the Halos. As the Chief, you are pitted against the Covenant once more until you awaken an ancient evil, the Didact. You are able to stop the Didact before he composes every human on Earth, but at a significant cost. Skin deep, this is a classic Halo game where you encounter a new enemy part way through the game and defeat it in the end, but at a closer examination, there are deep complex plot lines that are building and shifting. Is Cortana really dead? Which Didact are we fighting against in Halo 4? What happened between the Covenant and humans? Prepare yourself for a deep dive into the fiction of Halo 4 and attempt to unravel the mysteries of the Forerunners. We are joined by B2theRyanNewman, Goosechecka from Grifball Hub, and Greenskull from Ready Up Live. Enjoy

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Podtacular 334: Waypoint in the News

It’s been a while since we’ve talked about news in the Halo-verse, so it’s time to take a look at the past few Halo Bulletins and see what we’ve missed. We’ve seen weekly playlist updates where map fixes and new game modes are introduced into matchmaking. Since release day, we’ve seen SWAT, Team Snipers, FFA Throwback and Team Regicide hits the streets with Extraction coming next week. The Crimson Map pack has been announced with three new War Games maps: Shattered, Harvest and Wreckage to join us on December 10th. Finally, the Halo 4 Infinity Challenge was revealed this week. It’s a competition to find the best and most dedicated Halo player in War Games and Spartan Ops for a chance to win great prizes. Enjoy

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Podtacular 333: War Games Spectacular

It’s the podcast you’ve all been waiting for, our interview with the Lead Multiplayer Designer for Halo 4: Kevin Franklin. This hour-long podcast covers how 343 Industries is addressing bugs, fixes and updates to the game that comes out every week to keep your War Games experience fresh and exciting. We also cover some of the design decisions about creating the maps, where the artists get their inspiration from, and how Valhalla was chosen to make it’s return as Ragnarok with the introduction of the Mantis. There are many more topics discussed in this podcast that you’ll just have to listen to find out about. Enjoy

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