Tag Archives: Matchmaking

Podtacular 601: The Frank State of MCC

It’s no question that Halo: The Master Chief Collection launched with some rather game-breaking bugs and suffered a quick decline in online activity within the first months of its lifespan, but we weren’t the only ones suffering with the monument … Continue reading

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Podtacular 581: Turbo Time

The last week has been a pretty good week for Halo 5: Guardians. Warzone Turbo is back, Team EnVyUs took first place at UMG Daytona, defeating the world champions Optic Gaming and Dan Ayoub left 343 Industries. The community is … Continue reading

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Podtacular 565: Bringing in 2017

It’s a new year bringing in a new Halo and building on the old. The latest content update for Halo 5 is still bringing life to a game that is over a year old, and Halo Wars 2 is coming … Continue reading

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Podtacular 563: The Bountiful Monitors

We thought Anvil’s Legacy was the largest update to Halo 5: Guardians. How wrong we were! The latest update touts two new Forge canvases, new mini games features that introduces more craft-able game modes for customs, new matchmaking playlists, observer … Continue reading

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First Perfect Warzone Game Ever Recorded

It’s hard enough to get a perfection in a normal game of multiplayer, let alone not die at all in Breakout, but it was only a matter of time before the perfect game of Warzone was to happen.  Reddit user … Continue reading

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First Look at Hammer Storm, February’s Content Update

Besides Forge, one of the most requested features for Halo 5: Guardians has been the addition of more game modes adding to the current four in the game.  With the aptly named Hammer Storm content update for February, we will … Continue reading

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Warzone REQ Cost Changes

Based on community feedback and metrics pulled from matchmaking, Warzone has received a small update reducing the REQ level cost for some weapons in the game. With the reduction in cost, 343 hopes players will use these weapons more often.  … Continue reading

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