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Halo 5: Guardians
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Tag Archives: Halo 5
Machinima has deep roots in the Halo community starting with Randall Glass’s Warthog Jump and the longest running Halo series Rooster Teeth’s Red vs Blue. Since it’s inception, Halo machinima has benefited from in-game tools and features such as weapon … Continue reading
At the end of Halo 5: Guardians we find Cortana beginning her Reclamation, dispersing her Guardians throughout the galaxy. With access to the Forerunner domain, the rogue AI poses a large threat to not just humanity, but the other species … Continue reading
Thanks to all of the support from the Halo community, the Halo Bowl was a big success. In addition to crowning Drunken Halo the champions of the tournament, we raised over $1600 for Gamers Outreach to partially fund a GO … Continue reading
If you can’t tell, we’re back in the convention season with this late release, but none-the-less, here’s our podcast from the Hog Wild update that hit earlier this month. We also talk about the latest Halo Loot Crate that was … Continue reading
Since our last episode we’ve received a little more information about Forge for Windows 10 and get some news about a change in the upcoming schedule of content releasing for Halo 5. While 343 is putting on the polishing touches … Continue reading
While 343 Industries is working on putting the finishing touches on the Hog Wild content slated for the next update, they have decided to go ahead and release the REQs from the update. Along with the three new Warthogs, we’re … Continue reading
Since Forge was created for Halo 3, creators have been able to create their own custom maps for the franchise. While the tools for Forge have evolved over the lifespan of its existence, Halo 5 brought arguably some of the … Continue reading