Episode 9 Shownotes

Podtacular Episode 9

September 18, 2005
82 minutes, 28 seconds
(sorry for all the delays but I’m back, and its done! even better with the intro. what’s with the hollow sounding audio?)

ANNOUNCEMENTS

WEB RESOURCES

GENERAL TIPS

SNIPING GUIDE

SECTION 1: Sniping

This is purely what you can do with both snipers. I feel that Sniping is an important part of the Halo series, so you will need to get as good as you can with it.

PART 1: Patience Patience, Patience, Patience, Patience! If you cannot wait, you cannot kill. If you rush into a shot, you may miss, be spotted, and targeted. The only appropriate time to rush a shot is when facing another sniper. If he’s turned away from you, take time to set up a shot, if he’s facing you, that’s when you duck, jump, zigzag, all the while trying to get a head shot. But DON’T shoot until you’re sure you’ve got him.

PART 2: Head Shots You will hear this everywhere. I will say it too.
Headshots are the most important thing you can do in Halo. Apart from saving your ammo, it may also save your life. People usually don’t have a chance even if you’re getting body shots, but two flashes/trails are actually pretty easy to spot. A single one is much harder to spot. Another sniper will have a much harder time tracking you off one flash/trail then two. Halo 2 headshots ARE easier then Halo headshots. Now, when and how to pull one off? One thing, Elites are easier to get from the front then the back. The head is Hunchback style, so there is little poking up from its back. On the other hand, from the front, you have a clear shot. So, what do you do? Wait for your target to face you. Then blow his head off. A Spartan, on the other hand is equally showing his head from the front and back. So, in the case of a Spartan, take time to shoot and shoot WHENEVER ready.

PART 3: Moving Don’t camp. Apart from grenades being able to find you pretty easy, you will also have a problem with other snipers. If they figure they can take their time on you, you will be taken out without much problem. MOVE MOVE MOVE! Regardless if you missed, or hit, MOVE! The flash will attract attention. If you missed, zigzag, duck, and jump until you finish the job, then double time it out of there. If you killed him, move to a different spot and resume your dirty work. I can’t tell you this enough. Unless you have a death wish, you will be taken out and your teammates will be out for your blood.

PART 4: Be Original Don’t go to well known sniper spots like the fort on Ascension, the tower on Coagulation and the roof on Zanzibar. Move, create, and adapt. If they found your favorite hiding spot, then you’re in trouble. NOT because you have no place to snipe from, BUT because you allowed yourself to have a favorite spot. That’s suicide. Go somewhere unexpected, somewhere people will think it’s suicide to snipe from so they DON’T check there. For example, stand on a hill in Coagulation instead of going into the caves.

PART 5: Sniper to Sniper Many people have this problem. I had this problem, THE FIRST TWO WEEKS the game was out. The way to overcome this problem is snipe on every game, and make custom games where it’s only snipers. This will raise your ability to kill another sniper considerably. If you are looking for specific tips, I guess I’ll help you. Get him in the body. NOT head. This is the only time I’ll tell you to do this. Because if you’re hit, you’ll still have your general aim. Two quick body shots will take him out. Don’t let him take you out. Duck, zigzag, circle around, jump (Yes, actually jump), and run diagonally. Be unpredictable.

Sniper Training at home alone with no connection… (actually this works ok for any tricky range training really, sticking battle rifle, carbine etc.)... you need two controllers and some tape, set up a system link game pretty much where ever you want… but I’ve found Coagulation is best for this. Take player twos controller tape the left thumb stick slightly forward and the right thumb stick slightly left or right… player two will now permanently run around the screen in large circles, rarely getting stuck in one place.

Your Color Can Be Camo: Tan and Steel are two good options to be since in most maps your armor blends in more. This may not seem important but it really is when people make a quick glance at your position and they mistake you for a rock on Ascension instead of sniping you because you are white as a ghost.

Making the Enemy Believe a Lie: Known as Deception. As you guys mentioned you could pretend to be the other team by yelling, “There’s a blue in front of the base!” in the Burial Mounds base while your bomber is sneaking in the back. Another tactic is throwing a grenade to make the enemy believe your location is somewhere else and then assassinating him or killing him some other way while he’s looking for your position which you’re not or never even been in. You guys mentioned this but it was one of my favorite tactics since Halo 1. Weapon Feinting. Showing off to everyone your weak old Magnum then you are charged by the poor victims whom are blasted by your hidden rocket before they know what happened. Hiding your weapon is very effective as you appear weaker meanwhile you actually have a better weapon hidden.

Know Who You Play With: I mean this in two ways. Firstly, I mean know the people you are playing with like make sure they are people on your Friends list. This is the best way to prevent quitting and deleveling on your team. Secondly and related to the first, is knowing what your teammates usually do. This usually makes you win more games, and very rarely does someone meet up randomly with a teammate from 3 days ago with whom you may have developed some teamwork skills with. That’s why you play with friends.

Active Camouflage: Some players get Camo then run out on the bright white snow of Containment prancing around like they’re totally not seen. Actually you may even be seen more then without it. Why is this? It’s because you’re in the light and the clearness of the Camo and the light kind of make you appear to be this bright figure walking along. That’s why on maps like this and areas of maps like this, Camo is not the best in these spots, compared to how hidden you are in the shadows of Warlock. From this comparison I learned that if you throw a bunch of grenades or shoot a bunch of rockets into a corner or somewhere else and stay in where the shots hit you are more hidden because its darker like in shadows.

NEWBIE TIPS

MAP OF THE WEEK: RELIC

CUSTOM GAMES

Rocket Man: The main point isn’t to kill, but to do some flips. Let me explain. First, you need warthogs, rockets and overshield. One person needs to drive, while the party leader or connection host or whatever rides in the passenger seat. The driver drives off a hill or ramp, and the passenger has shoot a rocket at the side of the hog while going off a jump. The idea is to get as many flips as possible. My record stands at 6. Good on Coagulation, Relic, and Headlong, but it works on any map with a couple of good jumps.

Texas Hold ‘em: Here is what you need:

My advice: Do not play this game with less than 12 people. When you do get around 12 people don’t do teams of 6, instead do smaller teams like teams of three. This is a crazy game. Best played on lockout or ascension.

Joust:

The maps:

The settings:

The rules:

Resident Evil: When you think of Resident Evil, you most likely think of the endless horde of zombies that come at you from all different angles. This is exactly like that, well almost. This game is mostly like Dawn of the Dead, except instead of holding out for fifteen minutes, you have fifteen minutes to detonate a bomb inside the zombie stronghold. As always, you start out with 1 to 3 players as zombies, and the rest as humans. If your a red and die by a green, you switch over to green. Zanzibar works with any number of players. If you have at least 4 to 9 players,you should stick with zanzibar and foundation, while if you have 10 to 16 players, you should go to headlong for a royal rumble. Remember, reds can only use magnums and shotguns while zombies are stuck with energy swords.

Prisoner Escape: [also known as Crossing the Boarder]
Based on slayer 1 round 1 life 2 teams blue team has max 2 people red has as many as u want Played on Zanzibar Blue team goes to the base with the gate Red team stands in the above the beach sniper snipers only 10 minute game how it works: The blue team gets inside the base with the gate. When the timer gets to 9 minutes you open the gate everyone has to walk out of the gate and try to get to the sea, while the other teams tries to snipe the blue team. Tip for the game: This is all to do with teamwork.

Melee Ball: [brought to you by Ganai.com]
This is a very fun mode to play and can get really crazy. The objective here is to make it easy as possible to make a ball carrier get a one hit melee kill. And to make it as hard as possible for someone to shoot or grenade another person. Make sure that everyone is meleeing only so this does not turn into a game of Oddball! Okay here is the layout:

Michael Jackson: [also from Ganai.com]
the Juggernaut is Michael and everyone else is a kid. The children have to
hide from Michael, who has to go around singing “OWWWW!” and “CHA MONE!” The
last guy gets to kill and sue Michael…

Warthog Wars: [sigh] This game
type forces you to really use the warthogs because shotguns/needlers/plasma
pistols can’t do anything from far away so your are either going to have to
get really close to the enemy warthog or get a new warthog. This game is different
from “Hoggin
Boggin” because the emphasis here is to use the Warthog guns, and not just
ram people. It’s a blast!

4 Flags: [...] It’s played on Foundation with Battle Rifles, get as many even teams of players as you can. (16/ 4 groups of 4 is the best) Have the only weapon be the battle rifle, you can turn shields on or off, I like them off. And put on when you touch the flag it respawns. It’s really fun if you have a lot of people.

VOICE MAIL

Decidus gives us another kool rant, go listen. [also not all modders are evil bastards… modding is {outside of halo 2 matchmaking} a great way to increase your experience. There are a lot of Halo 2 modders that only do it for fun, and crazy lan parties/customs on XBL.]

To get on the show, listener voicemail is 206-888-HALO. You can email us mp3’s up to 3 minutes long.

You can say what ever you want, but if you want to be heard by the masses here are some general rules for you to follow:

Drakecake: get a sniper rifle on relic, and cover the other sniper rifle so no enemies get it.

Daniel Goodman (aka Danl251): on relic, that little sniper tower [covie sniper tower] is really a bad place to camp with your sniper because you are out in the open, a better place is behind the mound where the crashed drop ship is. you can hide while defending or something you can sit on the divider to reduce your enemies visibility of you. snipers are very powerful on this map, don’t hide in obvious places. [make a note to laugh at spelchek] HalcionHeron: [hahaha go listen to this one].

SHOUTOUTS

WRAP UP

We appreciate our staff! Scotty Sewell is setting up a sweet tournament so even if you play for fun, join in. Email your Tips, Strategies, Game Types, Segments, and Web Resources to podtacular@gmail.com. Be sure to send us your gamertag too because we may put it on the show! Call in segments, tips and custom games to 206-888-HALO. Even better: if you have a mic, send us an MP3!

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