Podtacular: The Unofficial Halo Universe Podcast

Podtacular Episode 173: Customs and Creations
for the week of December 14th, 2008

(Hosts: Dust Storm, GLewis & Sqweryl)


Uzumaki15

Hey podtac Uzi here with some new custom maps.
The map I’d like to talk about today is a old map from my earlier forging
days it’s called Tusken Outpost and it’s gametype Tusken Hunt
I got this idea from Star War: KotOR (Knights of the Old Republic) the
“Tuskens” spawn in cave area on Sandtrap (not sure how to explain it) with
Grav Hammers and the “Cezerka” spawn on the other side of the map with
human weapons in the gametype the normal tuskens deal half damage while not
around the leader so keep close to him/her. The hunters have a large amount
of weapons including: shotguns, ARs and SAR (special ARs).
This map isn’t very good but I hope to fix it and have the revamped
version in my file share soon. The original is in my file share now so try
it out please.

And Shout-outs to Team Asian Express, Dusty, Crytpofilx, Glewis,Lance, and
the Guest host(s)

Keep on Fraggin’ Trucks and Folding bikes.
Oh and Dust, in response to you calling me Japanese a few podcasts back,
just because I lived in Japan for 6 years doesn’t mean I’m Japanese thank
you.

Merry Christmas/Hunaka/Quanza Uzi out

stallmeplease

Hey guys it’s stallmeplease
I will say my entire submission with each sentence starting with a T and
ending with an E.

This map is on Avalanche. Tombstone is the name. This map is made for
infection, and there is one zombie. The zombie starts in the middle were
there is a patch of ice. The humans start in one of the bases and are
equipped with a battle rifle. The zombie is invisible and tries to attack
the humans, who are pinned down in the base. The only way into the base is
through a tele-porter, but it is only a one way tele-porter into the base.
This map is one in which I hope you enjoye.

Keep on fraggin folding bikes which jam my finger every time I fold it.

Stallme out

lancerr47

Hey Podtacular it’s lancerr47. I have a map for customs and creations. I
made this map when Halo 3 was released. Since Halo 3 has all the weapons
from Halo 1 to Halo 3 I had an Idea. I used High Ground for the map. I took
all the weapons from Halo 1 including the Fuel Rod Cannon and The Flame
Thrower, they were both in the PC version of Halo 1, and I put the all the
Halo 1 weapons, items and vehicles at the beach part of the map. And there
should only be over shields and camouflage at the beach part too. And for
the Halo 2 and Halo 3 weapons, items and vehicles I put them on the other
side of the map. Behind the huge gate, and I added the items too like the
Bubble Shield and the Energy Drainer. And I set up the teleporters like in
Blood Gulch because Blood Gulch is a popular map in Halo 1. And I have
hidden the Gravity Hammer and the Energy Sword. I don’t have Xbox live but
I have tested out this map at my friends house and he liked it. So shout
outs to CrusaderThrym, and the guest at this week’s Podcast. Keep on
fraging trucks and killing noobs with the Special Assault Rifles.

TeamRK nub

Hey guys, TeamRK nub is here with a really cool map thats on the Christmas
map, Avalanche. Ok, so my map is basically two frigates i built in the two
sides of the map, its basically an air war, with banshee’s and hornets, 4v4
perferred.

I <3 u all

1nfiniteSingularity

Me and my brother were playing one on one MLG slayer on Narrows. We both
picked up a sniper rifle, and my brother, after a while, started
mancannoning repeatedly. Then I joined in, and we basically were sniping
each other and such. So we had this idea that we’d create a gametype and
map for this. We made 3:

The first one is played on MLG Narrows. The gametype is MLG Team slayer
with two people. Change the starting weapon to Sniper Rifle, and establish
these two rules: 1) When you spawn, you must make your way over to the
mancannons as quickly as possible, and 2) You are not allowed to scope.

The second one is played on a modification of MLG Narrows I made. We
deleted many of the irrelevant spawns, and on each side in the mancannon
area, we placed objects such as power drainers, bubble shields, and, of
course, a mongoose and a ghost. Because of the vehicles, we had to place
two Grav Lifts in front of the mancannon on each side, so the ghosts and
mongooses would continue to lift. The gametype is the same as the first
one, but we game us a Rocket Launcher secondary weapon. The established
rules still apply

The Third one is hectic. We attempted to include everything we could in
the map; we placed a whole stash of weapons up the back, we included most
equipment, and we included large quantities of grenades. The gametype has a
random secondary weapon. The established rules still apply.

For a bit of slapstick humor, we went into theater and placed the flying
camera up on mancannon side as high as possible, and looking across the
map. You can see the spartans flying up he mancannon as they attempt to
kill each other.

We have recorded this, and will, as soon as we can get Bungie pro, upload
it to YouTube for you all to enjoy

Shoutout to KillerKai03 (my brother)

Longrange950

hey podtacular, It’s Longrange950 sending in for the 3rd time. I just want
to send in my map that is still in my file-share called watch your back.
It’s a infection map where the zombie might spawn behind you! I’m not sure
it’s the updated version since i dont have xbox live no more. :( One of the
bases is pretty much an armory where the humans spawn. I blocked of the
entrances so the only way in is a teleporter. The base is filled with
almost every weapon imaginable. The humans are to fend of the zombies for
several minutes. Halfway through the match, a tank spawns in the zombies
side. As a last note, there is a banshee outside the map. So if anyone
wants to try, you could try to get the banshee inside the map. Alright keep
on fragging santa clause because he gave you fake anus armor last christmas
that had fake alpaca fur.


Wrap up