Josh Holmes took to Twitter for a few days last week to answer some community questions regarding Halo 5: Guardians. There’s a few pretty significant things he has confirmed for us, some of which were safe to assume but is nice to actually have them confirmed, and a few things that may be a little bit of a surprise. The big response that everyone caught attention of was there will be no voting or veto options in matchmaking. Similar to Halo 2’s matchmaking, once you get matched, the map and game mode are selected for you. This is just one of the many things that Halo 5: Guardians is going to glean from Halo 2’s success. Josh also confirmed Theater mode, we will see something regarding Halo 5’s Forge before release, Easter Eggs in the game like a giant soccer ball, and that the majority of the cinematics we will see during the campaign are real-time, in-engine. There’s still quite a bit we don’t know about Halo 5: Guardians, but as the clock ticks down to launch, we’re sure to get loads more information.