Arena Shooter for Halo 5: Guardians has been a term tossed around since the announcement trailer was release. Thanks to our recent hands-on experience with the Multiplayer Beta, we got a glimpse at the new arena game mode: Breakout. Debuting on the map Breakout, Breakout is a customized Team Slayer variant that works on round-based play. Every round, every team member has one life and the team left standing wins the round. The first team to win five rounds wins the game. In Breakout, Spartans health and shields are reduced to somewhere between 75-85% making teamwork more important in the arena and strategy a top priority for navigating and controlling maps. Straight on melees and nearby frags will take you out compared to just dropping your shields normally as comparison. Spartans start with SMG/Pistols and one fragmentation grenade
As you play Breakout, you’ll learn how much damage you can actually take compared to normal gameplay, and the difference is significant enough to get punished by it early on if you’re not prepared. Spartan Abilities become even more important for supporting teammates and getting out of danger zones. Communication is key in this map and while skilled players can out play others and get by, the decreased amount of damage it takes to get killed plays to numbers over skill. This game mode and map were by far the most popular with the group of people I played with and it had my adrenaline pumping and my hands shaking by the time we got done playing for almost an hour and a half. Talking with Quinn DelHoyo, Breakoutis specifically geared for the competitive community and has been thoroughly tested by the the 343 Industries pro team, making me very hopeful for this game mode and other arena modes to come.
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