Machinima has deep roots in the Halo community starting with Randall Glass’s Warthog Jump and the longest running Halo series Rooster Teeth’s Red vs Blue. Since it’s inception, Halo machinima has benefited from in-game tools and features such as weapon lowering, Forge, green screens and now, in Halo 5: Guardians, machinima mode and an increasing number of Forgeable scenes. While the golden days of Halo machinima have yet to be revived since the days of Halo 3 and Reach, some individuals and groups have taken the reins to continue putting out well produced, entertaining videos. Taking a look at machinima as it currently stands in Halo 5, we invited Halo 5 machinimators Digital Virus and Digital Infinity from Retro Digital, ThaGreatIsaiah, Pep, and Layne Thomas from Thomas Productions. We’re also pleased to have Rooster Teeth back on the podcast with a special interview with Miles Luna, Head of Story for Season 14 of Red vs Blue.
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Halo 5: Guardians
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