
Ever wanted to show your friends that awesome snipe? To relive that tight CTF game? Let the Review Frenzy give you the skinny on the good, and the not so good about Halo 3's revolutionary Saved Films feature.

With the release of Halo 3, players will not only see the return of the staples of past Halo games, but also see some new rides that have their own set of strengths and weaknesses, and all with more details and versatility than ever before. Let's take a look.

Its day one of the Review Frenzy Halo Madness!
Today's review comes from DM7000. He analyzes every weapon and gives his impressions on the balance and usability of each.
Check it out!

Platform Xbox 360 | Publisher 2K Boston
”In what country is there a place for people like me?” - Andrew Ryan
From 2K Boston (Formerly Irrational Games) comes the long-awaited Bioshock, the decidedly distant spiritual successor to Irrational's older cult hits of the System Shock series.
After surviving a plane crash in the middle of the Atlantic Ocean, your character finds himself drifting at the base of a towering lighthouse, it's eerily monolithic stature silhouetted in the moonlight and hidden by the smoke of the doomed airplane. It wouldn't be much of a game if you just sat around and waited for a rescue boat, so like any good explorer, you climb your way out of the water and into the lighthouse. Once inside, you enter a Bathysphere and find yourself being taken down to the watery abyss.
What you find in the murky depths is not mere stone or plant life, but a vast and complex city called Rapture, the brainchild of cavalier industrialist Andrew Ryan, a testament to the dangers of unrestricted science.
More importantly though, Rapture will serve as the setting for the most unique and engaging experience ever to land on the Xbox 360.
