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	<title>Podtacular</title>
	<atom:link href="http://www.podtacular.com/feed" rel="self" type="application/rss+xml" />
	<link>http://www.podtacular.com</link>
	<description>The Unofficial Halo Universe Podcast</description>
	<lastBuildDate>Mon, 30 Aug 2010 18:09:12 +0000</lastBuildDate>
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<copyright>Podtacular 2010</copyright>
<itunes:author>Podtacular</itunes:author>
<itunes:summary>The Unofficial Halo Universe Podcast</itunes:summary>
<itunes:subtitle>The Unofficial Halo Universe Podcast</itunes:subtitle>
<itunes:image href='http://podtacular.com/images/podtacular.jpg' />
<itunes:explicit>No</itunes:explicit>
<itunes:category text="Games &amp; Hobbies"><itunes:category text="Video Games" /></itunes:category>
<itunes:owner><itunes:name>Podtacular</itunes:name>
<itunes:email>theguardians@podtacular.com</itunes:email>
</itunes:owner>
		<item>
		<title>XBL Price Changing as of November 1st</title>
		<link>http://www.podtacular.com/community/xbl-price-changing-as-of-november-1st</link>
		<comments>http://www.podtacular.com/community/xbl-price-changing-as-of-november-1st#comments</comments>
		<pubDate>Mon, 30 Aug 2010 18:03:50 +0000</pubDate>
		<dc:creator>Painkilla05</dc:creator>
				<category><![CDATA[Community]]></category>

		<guid isPermaLink="false">http://www.podtacular.com/?p=10051</guid>
		<description><![CDATA[Unfortunately Major Nelson has just announced a new pricing scheme for Xbox Live. You can see the new priceing below. As bad as this is, I&#8217;m going to be super optimistic and suggest that this may allow massive improvements to XBL. What those could be I can&#8217;t say but hopefully they&#8217;ll bring us better features [...]]]></description>
			<content:encoded><![CDATA[<p>Unfortunately Major Nelson has <a href="http://majornelson.com/archive/2010/08/30/price-change-for-xbox-live-gold-subscription.aspx">just announced</a> a new pricing scheme for Xbox Live. You can see the new priceing below. As bad as this is, I&#8217;m going to be super optimistic and suggest that this may allow massive improvements to XBL. What those could be I can&#8217;t say but hopefully they&#8217;ll bring us better features than twitter and facebook.<br />
<img src="http://www.podtacular.com/wp-content/uploads/Untitled1.png" alt="XBL priceing" /></p>
]]></content:encoded>
			<wfw:commentRss>http://www.podtacular.com/community/xbl-price-changing-as-of-november-1st/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
	<itunes:author>Painkilla05</itunes:author><itunes:subtitle>Unfortunately Major Nelson has just announced a new pricing scheme for Xbox Live. You can see the new priceing below. As bad as this is, I&amp;#039;m goi</itunes:subtitle><itunes:summary>Unfortunately Major Nelson has just announced a new pricing scheme for Xbox Live. You can see the new priceing below. As bad as this is, I&amp;#039;m going to be super optimistic and suggest that this may allow massive improvements to XBL. What those could be I can&amp;#039;t say but hopefully they&amp;#039;ll bring us better features than twitter and facebook.
</itunes:summary>	</item>
		<item>
		<title>Community Jam Night</title>
		<link>http://www.podtacular.com/uncategorized/community-jam-night-2</link>
		<comments>http://www.podtacular.com/uncategorized/community-jam-night-2#comments</comments>
		<pubDate>Sat, 21 Aug 2010 13:55:53 +0000</pubDate>
		<dc:creator>Lancelot</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.podtacular.com/?p=10049</guid>
		<description><![CDATA[After the Jam Night we had on Thursday, we might as well try to get a few more in before school starts up! I&#8217;m looking at Friday the 27th at 7 Pacific, and we can keep it going for about two and a half hours. I&#8217;ve collected some funny stuff for the comedy portions of [...]]]></description>
			<content:encoded><![CDATA[<p>After the Jam Night we had on Thursday, we might as well try to get a few more in before school starts up! I&#8217;m looking at Friday the 27th at 7 Pacific, and we can keep it going for about two and a half hours. I&#8217;ve collected some funny stuff for the comedy portions of the show. So drop by <a href="http://forums.podtacular.com/viewtopic.php?f=1&amp;t=26350">the Jam Night Thread</a> to let me know if you&#8217;re coming.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.podtacular.com/uncategorized/community-jam-night-2/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
	<itunes:author>Lancelot</itunes:author><itunes:subtitle>After the Jam Night we had on Thursday, we might as well try to get a few more in before school starts up! I&amp;#039;m looking at Friday the 27th at 7 Pacific, and we can keep it going for about two and a half hours. I&amp;#039;ve collected some funny stuff for the c</itunes:subtitle><itunes:summary>After the Jam Night we had on Thursday, we might as well try to get a few more in before school starts up! I&amp;#039;m looking at Friday the 27th at 7 Pacific, and we can keep it going for about two and a half hours. I&amp;#039;ve collected some funny stuff for the comedy portions of the show. So drop by the Jam Night Thread to let me know if you&amp;#039;re coming.</itunes:summary>	</item>
		<item>
		<title>Podtacular 233: Forge World and Reach Campaign Impressions</title>
		<link>http://www.podtacular.com/media/podtacular/podtacular-233</link>
		<comments>http://www.podtacular.com/media/podtacular/podtacular-233#comments</comments>
		<pubDate>Mon, 09 Aug 2010 19:51:50 +0000</pubDate>
		<dc:creator>Dust Storm</dc:creator>
				<category><![CDATA[Podtacular]]></category>
		<category><![CDATA[Campaign]]></category>
		<category><![CDATA[Forge]]></category>
		<category><![CDATA[halo]]></category>
		<category><![CDATA[reach]]></category>
		<category><![CDATA[World]]></category>

		<guid isPermaLink="false">http://www.podtacular.com/?p=10041</guid>
		<description><![CDATA[Former community leaders JVB and CapnKrunk join the show to talk about the listener's reaction to Forge World, Forge 2.0 and the Reach Campaign Trailer.]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft" title="Podtacular Episode 233" src="http://www.podtacular.com/podart/233.jpg" alt="" width="150" height="150" /><a href="http://www.podtacular.com/media/podtacular/podtacular233.mp3" target="_blank"><strong>Download</strong></a> | <a href="http://www.podtacular.com/shownotes/podtacular_233.html" target="_blank"><strong>Shownotes</strong></a><br />
Last week, we talked about Forge 2.0 and Forge World that was announced at Comic Con.  This week, we get your opinions on what was released.  A campaign trailer for Reach also got released, showing off more of the beauty of the Reach game engine.  <strong>JVB</strong> and <strong>CapnKrunk</strong> join us to lighten up discussions with their Bean Burritos.  Enjoy.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.podtacular.com/media/podtacular/podtacular-233/feed</wfw:commentRss>
		<slash:comments>7</slash:comments>
<enclosure url="http://www.podtacular.com/media/podtacular/podtacular233.mp3" length="58938020" type="audio/mpeg" />
	<itunes:author>Dust Storm</itunes:author><itunes:subtitle>Former community leaders JVB and CapnKrunk join the show to talk about the listener&amp;#039;s reaction to Forge World, Forge 2.0 and the Reach Campaign Trailer.</itunes:subtitle><itunes:summary>Download | Shownotes
Last week, we talked about Forge 2.0 and Forge World that was announced at Comic Con.  This week, we get your opinions on what was released.  A campaign trailer for Reach also got released, showing off more of the beauty of the Reach game engine.  JVB and CapnKrunk join us to lighten up discussions with their Bean Burritos.  Enjoy.</itunes:summary>	</item>
		<item>
		<title>New Podcast Feeds</title>
		<link>http://www.podtacular.com/community/new-podcast-feeds</link>
		<comments>http://www.podtacular.com/community/new-podcast-feeds#comments</comments>
		<pubDate>Sun, 01 Aug 2010 22:28:04 +0000</pubDate>
		<dc:creator>Dust Storm</dc:creator>
				<category><![CDATA[Community]]></category>

		<guid isPermaLink="false">http://www.podtacular.com/?p=10032</guid>
		<description><![CDATA[I have been reworking some of the podcast feeds since we have three separate podcasts with a few more to come. The Podtacular feed has been offline for a while during this change. iTunes has been updated to point to the correct feed and both new episodes are now up on iTunes. For anyone who [...]]]></description>
			<content:encoded><![CDATA[<p>I have been reworking some of the podcast feeds since we have three separate podcasts with a few more to come.  The Podtacular feed has been offline for a while during this change.  iTunes has been updated to point to the correct feed and both new episodes are now up on iTunes.  For anyone who subscribes manually, the new feed address for Podtacular is http://feeds.feedburner.com/podtacular/podtacular.  Gamer 1 has it&#8217;s feed on iTunes as well and can be found at http://feeds.feedburner.com/podtacular/gamer1.  Around the Ring will be available later this week.  Thanks for the patience.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.podtacular.com/community/new-podcast-feeds/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
	<itunes:author>Dust Storm</itunes:author><itunes:subtitle>I have been reworking some of the podcast feeds since we have three separate podcasts with a few more to come.  The Podtacular feed has been offline for a while during this change.  iTunes has been updated to point to the correct feed and both new ep</itunes:subtitle><itunes:summary>I have been reworking some of the podcast feeds since we have three separate podcasts with a few more to come.  The Podtacular feed has been offline for a while during this change.  iTunes has been updated to point to the correct feed and both new episodes are now up on iTunes.  For anyone who subscribes manually, the new feed address for Podtacular is http://feeds.feedburner.com/podtacular/podtacular.  Gamer 1 has it&amp;#039;s feed on iTunes as well and can be found at http://feeds.feedburner.com/podtacular/gamer1.  Around the Ring will be available later this week.  Thanks for the patience.</itunes:summary>	</item>
		<item>
		<title>Podtacular 232: Comic-Con 2010 Announcements</title>
		<link>http://www.podtacular.com/media/podtacular/podtacular-232</link>
		<comments>http://www.podtacular.com/media/podtacular/podtacular-232#comments</comments>
		<pubDate>Sat, 31 Jul 2010 16:18:40 +0000</pubDate>
		<dc:creator>Dust Storm</dc:creator>
				<category><![CDATA[Podtacular]]></category>
		<category><![CDATA[Comic Con]]></category>
		<category><![CDATA[Forge]]></category>
		<category><![CDATA[Forge 2.0]]></category>
		<category><![CDATA[Forge World]]></category>
		<category><![CDATA[Ivory Tower]]></category>
		<category><![CDATA[Reflection]]></category>
		<category><![CDATA[Spire]]></category>
		<category><![CDATA[Zealot]]></category>

		<guid isPermaLink="false">http://www.podtacular.com/?p=10025</guid>
		<description><![CDATA[This episode covers Comic Con's announcement of Forge World and the new Maps that were announced.]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft" title="Podtacular Episode 232" src="http://www.podtacular.com/podart/232.jpg" alt="" width="150" height="150" /><a href="http://www.podtacular.com/media/podtacular/podtacular232.mp3" target="_blank"><strong>Download</strong></a><br />
This year&#8217;s Comic Con was big for Halo fans everywhere.  Forge World, the biggest Halo map ever was a big surprise to everyone, along with all the new Forge 2.0 features.  Bungie also showed off three new maps, one of which is an Ivory Tower remake, popular amongst the hosts for this show.  <strong>Painkilla</strong>, <strong>Chickenwaffle</strong> and <strong>Insane</strong> all join us to talk about these awesome developments.  Pardon my audio: something is very wonky with my headset and I should have a new one soon.  Enjoy</p>
]]></content:encoded>
			<wfw:commentRss>http://www.podtacular.com/media/podtacular/podtacular-232/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://www.podtacular.com/media/podtacular/podtacular232.mp3" length="34489858" type="audio/mpeg" />
	<itunes:author>Dust Storm</itunes:author><itunes:subtitle>This episode covers Comic Con&amp;#039;s announcement of Forge World and the new Maps that were announced.</itunes:subtitle><itunes:summary>Download
This year&amp;#039;s Comic Con was big for Halo fans everywhere.  Forge World, the biggest Halo map ever was a big surprise to everyone, along with all the new Forge 2.0 features.  Bungie also showed off three new maps, one of which is an Ivory Tower remake, popular amongst the hosts for this show.  Painkilla, Chickenwaffle and Insane all join us to talk about these awesome developments.  Pardon my audio: something is very wonky with my headset and I should have a new one soon.  Enjoy</itunes:summary>	</item>
		<item>
		<title>Bungie Weekly Update: 7-30-2010</title>
		<link>http://www.podtacular.com/news/bungie-weekly-update-7-30-2010</link>
		<comments>http://www.podtacular.com/news/bungie-weekly-update-7-30-2010#comments</comments>
		<pubDate>Fri, 30 Jul 2010 21:29:28 +0000</pubDate>
		<dc:creator>Dust Storm</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.podtacular.com/?p=10024</guid>
		<description><![CDATA[Bungie just released their Weekly Update with some nice goodies: Achievements, Forge Screenshots, and the blames. The widely discussed mini-wraith has been named the Revenant. They have the Achievements listed out in detail for the world to see. Pictures of the new office: looks better than the old warehouse. Check out the story here.]]></description>
			<content:encoded><![CDATA[<p>Bungie just released their Weekly Update with some nice goodies: Achievements, Forge Screenshots, and the blames.  The widely discussed mini-wraith has been named the Revenant.  They have the Achievements listed out in detail for the world to see.  Pictures of the new office: looks better than the old warehouse.  Check out the story <a href="http://www.bungie.net/News/content.aspx?type=topnews&#038;link=BWU_073010">here</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.podtacular.com/news/bungie-weekly-update-7-30-2010/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
	<itunes:author>Dust Storm</itunes:author><itunes:subtitle>Bungie just released their Weekly Update with some nice goodies: Achievements, Forge Screenshots, and the blames.  The widely discussed mini-wraith has been named the Revenant.  They have the Achievements listed out in detail for the world to see.  P</itunes:subtitle><itunes:summary>Bungie just released their Weekly Update with some nice goodies: Achievements, Forge Screenshots, and the blames.  The widely discussed mini-wraith has been named the Revenant.  They have the Achievements listed out in detail for the world to see.  Pictures of the new office: looks better than the old warehouse.  Check out the story here.</itunes:summary>	</item>
		<item>
		<title>Halo: Reach “The Battle Begins” Campaign Trailer</title>
		<link>http://www.podtacular.com/news/halo-reach-the-battle-begins-campaign-trailer</link>
		<comments>http://www.podtacular.com/news/halo-reach-the-battle-begins-campaign-trailer#comments</comments>
		<pubDate>Thu, 29 Jul 2010 19:46:00 +0000</pubDate>
		<dc:creator>Dust Storm</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Bungie]]></category>
		<category><![CDATA[Campaign]]></category>
		<category><![CDATA[halo]]></category>
		<category><![CDATA[reach]]></category>
		<category><![CDATA[trailer]]></category>

		<guid isPermaLink="false">http://www.podtacular.com/?p=10022</guid>
		<description><![CDATA[Campaign looks fraggin&#8217; sweet, don&#8217;t you think?]]></description>
			<content:encoded><![CDATA[<p><center><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/92Bbw-KHajs&amp;hl=en_US&amp;fs=1?color1=0x2b405b&amp;color2=0x6b8ab6"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/92Bbw-KHajs&amp;hl=en_US&amp;fs=1?color1=0x2b405b&amp;color2=0x6b8ab6" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object></center></p>
<p>Campaign looks fraggin&#8217; sweet, don&#8217;t you think?</p>
]]></content:encoded>
			<wfw:commentRss>http://www.podtacular.com/news/halo-reach-the-battle-begins-campaign-trailer/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
	<itunes:author>Dust Storm</itunes:author><itunes:subtitle></itunes:subtitle><itunes:summary>

Campaign looks fraggin&amp;#039; sweet, don&amp;#039;t you think?</itunes:summary>	</item>
		<item>
		<title>Podtacular’s Halo 3 Farewell 3v3 Tourney</title>
		<link>http://www.podtacular.com/community/podtaculars-halo-3-farewell-3v3-tourney</link>
		<comments>http://www.podtacular.com/community/podtaculars-halo-3-farewell-3v3-tourney#comments</comments>
		<pubDate>Thu, 29 Jul 2010 04:22:38 +0000</pubDate>
		<dc:creator>Dust Storm</dc:creator>
				<category><![CDATA[Community]]></category>
		<category><![CDATA[3v3]]></category>
		<category><![CDATA[CTF]]></category>
		<category><![CDATA[halo 3]]></category>
		<category><![CDATA[Oddball]]></category>
		<category><![CDATA[Prizes]]></category>
		<category><![CDATA[reach]]></category>
		<category><![CDATA[Slayer]]></category>
		<category><![CDATA[tournament]]></category>
		<category><![CDATA[Tourney]]></category>

		<guid isPermaLink="false">http://www.podtacular.com/?p=10021</guid>
		<description><![CDATA[Podtacular&#8217;s Halo 3 Farewell 3v3 Tourney Halo Reach is 7 weeks away and Podtacular hasn&#8217;t hosted a tourney in quite some time. So to break the silence, we are throwing a Halo 3 3v3 Tourney for everyone. Anyone can participate and there will be prizes awarded to the winners. Without further delays, let&#8217;s see the [...]]]></description>
			<content:encoded><![CDATA[<h1><span style="color: #3366ff;"><strong>Podtacular&#8217;s Halo 3 Farewell 3v3 Tourney</strong></span></h1>
<p>Halo Reach is 7 weeks away and Podtacular hasn&#8217;t hosted a tourney in quite some time. So to break the silence, we are throwing a Halo 3 3v3 Tourney for everyone. Anyone can participate and there will be prizes awarded to the winners. Without further delays, let&#8217;s see the details.<br />
<span id="more-10021"></span></p>
<h2><span style="color: #ffcc00;">Who&#8217;s invited?</span></h2>
<p>• Any team of 3 can enter the tournament. You may have a substitute in your roster if you like.<br />
• Feel free to spread this to anyone you know or other communities you may be affiliated with. We want a big turnout.</p>
<h2><span style="color: #ffcc00;">Details</span></h2>
<p>• Depending on how many teams register, gameplay will start on August 28th if there are more than 16 teams, September 4th if there are 16 or less. There is a max of 64 teams. Two rounds will be played each weekend.<br />
• Tournament will run in a bracket style, best of three games. It is first round elimination: loose your best of three and you&#8217;re out.<br />
• Games will be played on Fridays and Saturdays. Sundays and Mondays will be open for reschedules if teams need it.</p>
<h2><span style="color: #ffcc00;">Rules</span></h2>
<p>• All players are required to use the Spartan Armor.<br />
• Every round will consist of three matches. Each team will get to pick their gametype and map and the third match will be chosen at random. Gametypes and Maps will be put into a pool that can be selected from. Gametypes will be Slayer, CTF and Oddball. Maps and gametypes will be available for download to practice August 7th.<br />
• In the event of a tie-break, a Slayer game will be played on a pre-determined map. The winner will be the team with the most kills after 10 minutes.<br />
• Every team will have a designated team captain who will be the primary contact for the team. They will be required to sign up on the Podtacular forums and register their teams.<br />
• Upon registration, the team captain will need to send a F/R to POD Tournaments. Pod Dust Storm (myself) will be running the tournament.<br />
• Teams are required to show up at the designated times. A 24 hour notice must be given if a team cannot make the day of their match. They must also provide an alternative match time if they wish to continue on in the tournament. The opposing teams will be notified and suggested to the updated match time. If they can make it. The match will be rescheduled for the agreed time. If they are unable, the team who could not make the originally scheduled time will forfeit their position.<br />
• No inappropriate language is permitted, i.e. trash talking or swearing. If enough evidence is provided to suggest intentional abusive language, the offending team will be rejected from the tournament.</p>
<h2><span style="color: #ffcc00;">Prizes</span></h2>
<p>• The three players on the first place team will get a copy of Halo: Reach Regular Edition.<br />
• Second place team will receive 1600 point cards/codes.<br />
• Third place team will receive 1 month Live cards/codes.<br />
• Although entry into the tournament is free, we ask that you donate to help deter the costs of the prizes. We ask for at least $5 for each team if you so choose.<br />
• Winning players will be required to send contact information to receive prizes. If you do not send us your address, we will not send you your prize.</p>
<h2><span style="color: #ffcc00;">Registration</span></h2>
<p>• Team captains will need to register on the Podtacular forums <a href="http://forums.podtacular.com">here</a>.<br />
• Registration is <span style="color: #800000;">CLOSED</span></p>
]]></content:encoded>
			<wfw:commentRss>http://www.podtacular.com/community/podtaculars-halo-3-farewell-3v3-tourney/feed</wfw:commentRss>
		<slash:comments>12</slash:comments>
	<itunes:author>Dust Storm</itunes:author><itunes:subtitle>Podtacular&amp;#039;s Halo 3 Farewell 3v3 Tourney
Halo Reach is 7 weeks away and Podtacular hasn&amp;#039;t hosted a tourney in quite some time. So to break the silence, we are throwing a Halo 3 3v3 Tourn</itunes:subtitle><itunes:summary>Podtacular&amp;#039;s Halo 3 Farewell 3v3 Tourney
Halo Reach is 7 weeks away and Podtacular hasn&amp;#039;t hosted a tourney in quite some time. So to break the silence, we are throwing a Halo 3 3v3 Tourney for everyone. Anyone can participate and there will be prizes awarded to the winners. Without further delays, let&amp;#039;s see the details.

Who&amp;#039;s invited?
• Any team of 3 can enter the tournament. You may have a substitute in your roster if you like.
• Feel free to spread this to anyone you know or other communities you may be affiliated with. We want a big turnout.
Details
• Depending on how many teams register, gameplay will start on August 28th if there are more than 16 teams, September 4th if there are 16 or less. There is a max of 64 teams. Two rounds will be played each weekend.
• Tournament will run in a bracket style, best of three games. It is first round elimination: loose your best of three and you&amp;#039;re out.
• Games will be played on Fridays and Saturdays. Sundays and Mondays will be open for reschedules if teams need it.
Rules
• All players are required to use the Spartan Armor.
• Every round will consist of three matches. Each team will get to pick their gametype and map and the third match will be chosen at random. Gametypes and Maps will be put into a pool that can be selected from. Gametypes will be Slayer, CTF and Oddball. Maps and gametypes will be available for download to practice August 7th.
• In the event of a tie-break, a Slayer game will be played on a pre-determined map. The winner will be the team with the most kills after 10 minutes.
• Every team will have a designated team captain who will be the primary contact for the team. They will be required to sign up on the Podtacular forums and register their teams.
• Upon registration, the team captain will need to send a F/R to POD Tournaments. Pod Dust Storm (myself) will be running the tournament.
• Teams are required to show up at the designated times. A 24 hour notice must be given if a team cannot make the day of their match. They must also provide an alternative match time if they wish to continue on in the tournament. The opposing teams will be notified and suggested to the updated match time. If they can make it. The match will be rescheduled for the agreed time. If they are unable, the team who could not make the originally scheduled time will forfeit their position.
• No inappropriate language is permitted, i.e. trash talking or swearing. If enough evidence is provided to suggest intentional abusive language, the offending team will be rejected from the tournament.
Prizes
• The three players on the first place team will get a copy of Halo: Reach Regular Edition.
• Second place team will receive 1600 point cards/codes.
• Third place team will receive 1 month Live cards/codes.
• Although entry into the tournament is free, we ask that you donate to help deter the costs of the prizes. We ask for at least $5 for each team if you so choose.
• Winning players will be required to send contact information to receive prizes. If you do not send us your address, we will not send you your prize.
Registration
• Team captains will need to register on the Podtacular forums here.
• Registration is CLOSED</itunes:summary>	</item>
		<item>
		<title>Podtacular 231: Forge Hub Interview</title>
		<link>http://www.podtacular.com/media/podtacular/podtacular-231</link>
		<comments>http://www.podtacular.com/media/podtacular/podtacular-231#comments</comments>
		<pubDate>Wed, 28 Jul 2010 23:26:40 +0000</pubDate>
		<dc:creator>Dust Storm</dc:creator>
				<category><![CDATA[Podtacular]]></category>
		<category><![CDATA[Forge 2.0]]></category>
		<category><![CDATA[Forge Hub]]></category>
		<category><![CDATA[halo]]></category>
		<category><![CDATA[reach]]></category>

		<guid isPermaLink="false">http://www.podtacular.com/?p=10020</guid>
		<description><![CDATA[Anticipations are high as we talk about Forge in Reach with guest Insane and Roche from Forge Hub.]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft" title="Podtacular Episode 231" src="http://www.podtacular.com/podart/231.jpg" alt="" width="150" height="150" /><a href="http://www.podtacular.com/media/podtacular/podtacular231.mp3" target="_blank"><strong>Download</strong></a> | <a href="http://www.podtacular.com/shownotes/podtacular_231.html" target="_blank"><strong>Shownotes</strong></a><br />
This episode is very much behind, but in light of recent events, it has to come out to make way for our next show.  We have <strong>Insane</strong> and <strong>Roche</strong> from our good friends over at <a href="http://www.forgehub.com/">Forge Hub</a> discuss their anticipations of what Forge will be like in Halo: Reach.  There&#8217;s only speculation and hopes at this point, so we dive into the history of Forge Hub and the support from Bungie.  A great blooper reel will come out later.  Enjoy.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.podtacular.com/media/podtacular/podtacular-231/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
<enclosure url="http://www.podtacular.com/media/podtacular/podtacular231.mp3" length="36938242" type="audio/mpeg" />
	<itunes:author>Dust Storm</itunes:author><itunes:subtitle>Anticipations are high as we talk about Forge in Reach with guest Insane and Roche from Forge Hub.</itunes:subtitle><itunes:summary>Download | Shownotes
This episode is very much behind, but in light of recent events, it has to come out to make way for our next show.  We have Insane and Roche from our good friends over at Forge Hub discuss their anticipations of what Forge will be like in Halo: Reach.  There&amp;#039;s only speculation and hopes at this point, so we dive into the history of Forge Hub and the support from Bungie.  A great blooper reel will come out later.  Enjoy.</itunes:summary>	</item>
		<item>
		<title>New Bungie Comic-Con Madness</title>
		<link>http://www.podtacular.com/news/new-bungie-comic-con-madness</link>
		<comments>http://www.podtacular.com/news/new-bungie-comic-con-madness#comments</comments>
		<pubDate>Fri, 23 Jul 2010 03:14:26 +0000</pubDate>
		<dc:creator>Dust Storm</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Bungie]]></category>
		<category><![CDATA[Forge]]></category>
		<category><![CDATA[Halsey]]></category>
		<category><![CDATA[Journal]]></category>
		<category><![CDATA[Legendary]]></category>
		<category><![CDATA[Limited]]></category>
		<category><![CDATA[Noble 6]]></category>
		<category><![CDATA[reach]]></category>
		<category><![CDATA[Statue]]></category>

		<guid isPermaLink="false"></guid>
		<description><![CDATA[Bungie is at it again, outdoing themselves with more intriguing vidocs, and two of them! Don&#8217;t you feel special. First up, we got some un-boxing action of the different versions of Reach you can get your hands on. And of course there&#8217;s the Xbox 360 Slim Reach Edition. Second up is probably going to give [...]]]></description>
			<content:encoded><![CDATA[<p>Bungie is at it again, outdoing themselves with more intriguing vidocs, and two of them!  Don&#8217;t you feel special.</p>
<p>First up, we got some un-boxing action of the different versions of Reach you can get your hands on.  And of course there&#8217;s the Xbox 360 Slim Reach Edition.<br />
<center><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/LGRW8R-rvWM&amp;hl=en_US&amp;fs=1?color1=0x2b405b&amp;color2=0x6b8ab6"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/LGRW8R-rvWM&amp;hl=en_US&amp;fs=1?color1=0x2b405b&amp;color2=0x6b8ab6" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object></center></p>
<p>Second up is probably going to give every forger nostalgia until the game actually comes out.  A vast majority of space and tools to help every forger.  I&#8217;m talking different physics, snap angles, rotations, etc.  Bungie has really outdone themselves throwing Forge into one gigantic map.  This is a must see for everyone.<br />
<center><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/XCcmrL29WII&amp;hl=en_US&amp;fs=1?color1=0x2b405b&amp;color2=0x6b8ab6"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/XCcmrL29WII&amp;hl=en_US&amp;fs=1?color1=0x2b405b&amp;color2=0x6b8ab6" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object></center></p>
]]></content:encoded>
			<wfw:commentRss>http://www.podtacular.com/news/new-bungie-comic-con-madness/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
	<itunes:author>Dust Storm</itunes:author><itunes:subtitle>Bungie is at it again, outdoing themselves with more intriguing vidocs, and two of them!  Don&amp;#039;t you feel special.

First up, we got some un-boxing action of the different versions of Reach you can get your hands on.  And of course there&amp;#039;s the Xbox </itunes:subtitle><itunes:summary>Bungie is at it again, outdoing themselves with more intriguing vidocs, and two of them!  Don&amp;#039;t you feel special.

First up, we got some un-boxing action of the different versions of Reach you can get your hands on.  And of course there&amp;#039;s the Xbox 360 Slim Reach Edition.


Second up is probably going to give every forger nostalgia until the game actually comes out.  A vast majority of space and tools to help every forger.  I&amp;#039;m talking different physics, snap angles, rotations, etc.  Bungie has really outdone themselves throwing Forge into one gigantic map.  This is a must see for everyone.
</itunes:summary>	</item>
	</channel>
</rss>

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