Earlier today on his Twitter, Vic DeLeon, Lead Artist on the Halo franchise, announced that after working on the Halo franchise for 12 years, he is leaving 343 Industries.
My dear friends,
A few weeks ago I decided after almost 12 years spent working on the Halo franchise it was time for me to move on to something else. Don’t panic! Halo 5 is in good hands and it’s almost finished. The art is flawless -the best yet, and I know you’re all going to love it. I can’t announce what I’m doing next, but rest assured there are some very exciting things coming soon… Thanks for all the love over the years, all the patience, and thank you for listening to, and looking at all my nonsense.
The finish line is in sight for the next Content Update for the Master Chief Collection as it heads off to Xbox for certification. According to Bravo from the latest Community Update, the update “will improve stability, matchmaking, the party and invite system, and more,” which has been rumored to provide major fixes everyone has been hoping for. Playlists are getting swapped around again with Team Ball, a mix of Team Oddball and Ricochet, replacing SWAT and Team Snipers. Finally, if you’re interested in more statistics like power weapons with the most kills, players who played the most games, and players with the most Breakout wins, check out the update.
Halo 5: Guardians is shaping up to focus on the competitive aspect of Halo, which we got a glimpse of during the beta. Breakout was featured as the new experience coming to Halo multiplayer, and with the modifications to base player traits and the round-based, slayer-type matches, strategies are key to success. Unyshek joins us on this podcast, being one of the few people to get a perfect, no-deaths game of Breakout, helping us dissect the Breakout gametype and maps. Strongholds was also introduced as a spin off Territories and King of the Hill, but provides a scoring system that could make for some great comebacks. Listen in as we discuss strategies and conjure some interesting ideas for these modes if we were making them.
Welcome to the first installment of a new series hosted by Godzilla T: Achieving Halo. In this series, You’ll learn how to get the most out of your campaign runs to earn achievements in a single run-through.
Halo: CE – Pillar or Autumn
Your Journey Begins (5G)
Pillar of Autumn (10G)
Overshields are for Sissies (10G)
Walk It Off (10G)
He’s Unstoppable (10G)
Skulltaker Halo: CE: Iron (5G)
Guest-less this week, we take a look at the maps from the Halo 5 Guardians: Multiplayer Beta. We looked at the strengths and weaknesses of each map from playability to design to weapon placement and choices and more. We left the Breakout maps out of this one that will be covered in next week’s Breakout show. There were some other Halo news things we covered like this past weekend’s Xbox Ultimate Game sale and the HCS tournaments happening this weekend. Let us know what your favorite map was during the beta in our forums.
As part of Xbox’s Ultimate Game Sale, a couple of Halo titles are available in digital download at discounted prices. Halo: The Master Chief Collection is available to Xbox Gold members for 40% off at $36, which still includes access to Halo: Nightfall. Halo 4 on the Xbox 360 is also on sale $15, $12 for XBL Gold members. If you’re looking to go digital or grab a copy of either one, now’s a good time.
The latest Community Update from Bravo has us greatly anticipating the next content update for the Master Chief Collection. The patch will include fundamental changes to issues that have been plaguing MCC since day one and next week’s update should have a definitive date when it will be available. Work continues on getting custom Halo 3 map variants into multiplayer playlists and more Relic info is available from Certain Affinity.